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How the Google+ Team Tests Mobile Apps

Friday, August 30, 2013
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Labels: Eduardo Bravo Ortiz , Google+ , Mobile

17 comments :

  1. MarkAugust 31, 2013 at 5:34:00 AM PDT

    Looking forward to getting my hands on Espresso. Would be interested to get your thoughts on appium.

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  2. UnknownSeptember 2, 2013 at 6:52:00 AM PDT

    Me too, looking anxious to see how Espresso works!

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    1. UnknownOctober 22, 2013 at 10:24:00 AM PDT

      Espresso has been released http://googletesting.blogspot.com/2013/10/espresso-for-android-is-here.html

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  3. Mobisoft InfotechSeptember 5, 2013 at 1:54:00 AM PDT

    Thanks for sharing this great article.

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  4. UnknownSeptember 11, 2013 at 9:27:00 AM PDT

    What do you do for testing the performance or responsiveness of an application? That becomes hard because it is dependent on the actual hardware and the internet connection.

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  5. UnknownSeptember 18, 2013 at 5:02:00 AM PDT

    Nice post. I'd be really keen to hear how google approaches cross device/browser testing. Its always a big pain point for many organisations, but I don't hear too much about successfully approaches, or whether this is actually a valuable activity given the variance that exists.

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  6. Freddy VegaOctober 13, 2013 at 6:36:00 AM PDT

    What about actual user functionality? How does the Google+ team test that?

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  7. Alexander KhozyaOctober 20, 2013 at 2:53:00 PM PDT

    Guys, do you plan to share monkey for iOS to the world :) ?

    Right now there are only two alternatives:
    AntEater https://www.redant.com/anteater/
    UI-AutoMonkey https://github.com/jonathanpenn/ui-auto-monkey

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    1. UnknownOctober 22, 2013 at 10:26:00 AM PDT

      Hi Alexander,

      We are looking into opensource it in the near future, stay tuned.

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  8. chigsNovember 26, 2013 at 9:57:00 PM PST

    Nice Article.
    Will this tool mitigate a challenge of asserting mobile app. UI with respect to different device screen sizes.

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  9. JY HsuDecember 15, 2013 at 1:21:00 AM PST

    Should I use Robolectric for anything beyond unit test? If I use that, than do I still need Espresso? And do you know how "real" is Robolectric compared with real emulator? I am afraid that I have to fix problems that are Robolecric specific.

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  10. UnknownJanuary 20, 2014 at 12:40:00 AM PST

    Hi,Greate Article.
    I was wandering if there is any advice about how to test sdk which has no user interface.
    For example, I have developed a tool which can get infomation about location,and other apps will use this as a ***.jar lib. Any advice?

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  11. UnknownMay 25, 2014 at 8:23:00 PM PDT

    Thumbs up..never try this but will follow the instruction it is very interesting...Thanks!

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  12. UnknownJune 13, 2014 at 7:06:00 AM PDT

    Hi!

    Is this article up-to-date? How do you test "in-the-wild"?

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  13. UnknownJune 1, 2015 at 6:00:00 AM PDT

    We are also following the same, not exactly but similar to this structure.

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  14. UnknownMay 17, 2016 at 5:03:00 PM PDT

    Hi all,
    I have question currently backend is not yet ready, And our plan to start frontend testing with stubs simulating the backend behavior.
    The question is should we do phase before regression for checking after removing the stubs and testing with real testdata the backends are working fine OR regression will be enough. And what about real testdata wasn't available so could we do regression with the same stubs of backends?

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  15. sudhakarMay 31, 2016 at 3:30:00 AM PDT

    How do you cover below testing for Mobile Apps :
    1. Battery Drain
    2. Memory Testing
    3. Performance Testing(App Side)

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