Testing Blog
Announcing the Final GTAC Agenda
Monday, September 12, 2011
By James Whittaker
The GTAC agenda is now finalized and available at:
http://www.gtac.biz/agenda
. Looking forward to seeing everyone there. Stay tuned to this blog for updates to any pre- and post- events.
2 comments
The 10 Minute Test Plan
Thursday, September 01, 2011
By James Whittaker
Anything in software development that takes ten minutes or less to perform is either trivial or is not worth doing in the first place. If you take this rule of thumb at face value, where do you place test planning? Certainly it takes more than 10 minutes. In my capacity as Test Director at Google I presided over teams that wrote a large number of test plans and every time I asked how long one would take I was told “tomorrow” or “the end of the week” and a few times, early in the day, I was promised one “by the end of the day.” So I’ll establish the task of test planning to be of the hours-to-days duration.
As to whether it is worth doing, well, that is another story entirely. Every time I look at any of the dozens of test plans my teams have written, I see dead test plans. Plans written, reviewed, referred to a few times and then cast aside as the project moves in directions not documented in the plan. This begs the question: if a plan isn’t worth bothering to update, is it worth creating in the first place?
Other times a plan is discarded because it went into too much detail or too little; still others because it provided value only in starting a test effort and not in the ongoing work. Again, if this is the case, was the plan worth the cost of creating it given its limited and diminishing value?
Some test plans document simple truths that likely didn’t really need documenting at all or provide detailed information that isn’t relevant to the day to day job of a software tester. In all these cases we are wasting effort. Let’s face facts here: there is a problem with the process and content of test plans.
To combat this, I came up with a simple task for my teams: write a test plan in 10 minutes. The idea is simple, if test plans have any value at all then let’s get to that value as quickly as possible.
Given ten minutes, there is clearly no room for fluff. It is a time period so compressed that every second must be spent doing something useful or any hope you have of actually finishing the task is gone. This was the entire intent behind the exercise from my point of view: boil test planning down to only the essentials and cut all fat and fluff. Do only what is absolutely necessary and leave the details to the test executors as opposed to the test planners. If I wanted to end the practice of writing test plans that don’t stand the test of time, this seemed a worthwhile exercise.
However, I didn’t tell the people in the experiment any of this. I told them only: here is an app, create a test plan in 10 minutes or less. Remember that these people work for me and, technically, are paid to do as I tell them. And, again
technically
I am uniquely positioned to begin termination procedures with respect to their Google employment. On top of that I am presuming they have some measure of respect for me, which means they were likely convinced I actually thought they could do it. This was important to me. I wanted them to expect to succeed!
As preparation they could spend some time with the app in question and familiarize themselves with it. However, since many of the apps we used (Google Docs, App Engine, Talk Video, etc.) were tools they used every week, this time was short.
So here's how the task progressed:
They started, did some work and when ten minutes passed I interrupted them. They stated they weren't done yet. I responded by telling them they were out of time, nice try, here's a different problem to work on. 10 minutes later, the same thing happened and I changed the problem again. They began working faster and trying different angles, things that were too time consuming or not worth the effort got jettisoned really quick!
In each case, the teams came up with techniques that helped speed things along. They chose to jot down lists and create grids over writing long paragraphs of prose. Sentences … yes, paragraphs … no. They wasted little time on formatting and explanations and chose instead to document capabilities. Indeed, capabilities or
what the software actually does
, were the one commonality of all the plans. Capabilities were the one thing that all the teams gravitated toward as the most useful way to spend the little time they were given.
The three things that emerged as most important:
1.
Attributes
the adverbs and adjectives that describe the high level concepts testing is meant to ensure. Attributes such as fast, usable, secure, accessible and so forth.
2.
Components
the nouns that define the major code chunks that comprise the product. These are classes, module names and features of the application.
3.
Capabilities
the verbs that describe user actions and activities.
None of the teams finished the experiment in the 10 minutes allotted. However, in 10 minutes they were all able to get through both the Attributes and Components (or things that served a similar purpose) and begin documenting Capabilities. At the end of an additional 20 minutes most of the experiments had a large enough set of Capabilities that it would have been a useful starting point for creating user stories or test cases.
Which, at least to me, made the experiment a success. I gave them 10 minutes and hoped for an hour. They had 80% of the work complete in 30 minutes. And really isn’t 80% enough? We know full well that we are not going to test everything so why document everything? We know full well that as we start testing, things (schedules, requirements, architecture, etc.) are going to change so insisting on planning precision when nothing else obeys such a calling for completeness seems out of touch with reality.
80% complete in 30 minutes or less. Now that’s what I call a 10 minute test plan!
34 comments
Google Developer Day 2011
Friday, August 19, 2011
By James Whittaker
Google Developer Day is gearing up for a fantastic fall season of tours that crawl the continents. And a surprise this year ...
yours truly
will be the keynote for the Developer Day in Sao Paulo Brazil and Buenos Aires Argentina in September.
Google Developer Day is a deep dive into the future of Web, Mobile and Cloud technologies crafted specifically for software engineering professionals. And this year we are adding the element of Social to tie it all together. Google+ is only the start.
If you are attending, please stop by and say hello!
Click
here
for more information about dates and agenda.
1 comment
GTAC Speakers and Attendees Finalized
Thursday, August 18, 2011
We've completed the agenda for GTAC 2011 and are in the process of notifying accepted speakers and attendees. Once we have firm accepts we'll be publicizing the agenda.
2 comments
Pretotyping: A Different Type of Testing
Tuesday, August 16, 2011
Have you ever poured your heart and soul and blood, sweat and tears to help test and perfect a product that, after launch, flopped miserably? Not because it was not working right (you tested
the snot out of it
), but because it was not the right product.
Are you currently wasting your time testing a new product or feature that, in the end, nobody will use?
Testing typically revolves around making sure that we have built something right. Testing activities can be roughly described as “verifying that something works as intended, or as specified.” This is critical. However, before we take steps and invest time and effort to make sure that something built right, we should make sure that the thing we are testing, whether its a new feature or a whole new product, is the right thing to build in the first place.
Spending time, money and effort to test something that nobody ends up using is a waste of time.
For the past couple of years, I’ve been thinking about, and working on, a concept called pretotyping.
What is pretotyping? Here’s a somewhat formal definition – the dry and boring kind you’d find in a dictionary:
Pretotyping [pree-tuh-tahy-ping], verb: Testing the initial appeal and actual usage of a potential new product by simulating its core experience with the smallest possible investment of time and money.
Here’s a less formal definition:
Pretotyping is a way to test an idea quickly and inexpensively by creating extremely simplified, mocked or virtual versions of that product to help validate the premise that "If we build it, they will use it."
My favorite definition of pretotyping, however, is this:
Make sure – as quickly and as cheaply as you can – that you are building the right it before you build it right.
My thinking on pretotyping evolved from my positive experiences with Agile and Test Driven Development. Pretotyping applies some of the core ideas from these two models and applies them further
upstream
in the development cycle.
I’ve just finished writing the first draft of a booklet on pretotyping called “Pretotype It”.
You can download a PDF of the booklet from
Google Docs
or
Scribd
.
The "Pretotype It" booklet is itself a pretotype and test. I wrote this first-draft to test my (possibly optimistic) assumption that people would be interested in it, so please let me know what you think of it.
You can follow my pretotyping work on
my pretotyping blog
.
Post content
Posted by Alberto Savoia
16 comments
Labels
TotT
113
GTAC
61
James Whittaker
42
Misko Hevery
32
Code Health
31
Anthony Vallone
27
Patrick Copeland
23
Jobs
18
Andrew Trenk
13
C++
11
Patrik Höglund
8
JavaScript
7
Allen Hutchison
6
George Pirocanac
6
Zhanyong Wan
6
Harry Robinson
5
Java
5
Julian Harty
5
Adam Bender
4
Alberto Savoia
4
Ben Yu
4
Erik Kuefler
4
Philip Zembrod
4
Shyam Seshadri
4
Chrome
3
Dillon Bly
3
John Thomas
3
Lesley Katzen
3
Marc Kaplan
3
Markus Clermont
3
Max Kanat-Alexander
3
Sonal Shah
3
APIs
2
Abhishek Arya
2
Alan Myrvold
2
Alek Icev
2
Android
2
April Fools
2
Chaitali Narla
2
Chris Lewis
2
Chrome OS
2
Diego Salas
2
Dori Reuveni
2
Jason Arbon
2
Jochen Wuttke
2
Kostya Serebryany
2
Marc Eaddy
2
Marko Ivanković
2
Mobile
2
Oliver Chang
2
Simon Stewart
2
Stefan Kennedy
2
Test Flakiness
2
Titus Winters
2
Tony Voellm
2
WebRTC
2
Yiming Sun
2
Yvette Nameth
2
Zuri Kemp
2
Aaron Jacobs
1
Adam Porter
1
Adam Raider
1
Adel Saoud
1
Alan Faulkner
1
Alex Eagle
1
Amy Fu
1
Anantha Keesara
1
Antoine Picard
1
App Engine
1
Arham Jain
1
Ari Shamash
1
Arif Sukoco
1
Bartosz Papis
1
Benjamin Pick
1
Bob Nystrom
1
Bruce Leban
1
Carlos Arguelles
1
Carlos Israel Ortiz García
1
Cathal Weakliam
1
Christopher Semturs
1
Clay Murphy
1
Dagang Wei
1
Dan Maksimovich
1
Dan Shi
1
Dan Willemsen
1
Dave Chen
1
Dave Gladfelter
1
David Bendory
1
David Mandelberg
1
Derek Snyder
1
Diego Cavalcanti
1
Dmitry Vyukov
1
Eduardo Bravo Ortiz
1
Ekaterina Kamenskaya
1
Elliott Karpilovsky
1
Elliotte Rusty Harold
1
Espresso
1
Felipe Sodré
1
Francois Aube
1
Gene Volovich
1
Google+
1
Goran Petrovic
1
Goranka Bjedov
1
Hank Duan
1
Havard Rast Blok
1
Hongfei Ding
1
Jason Elbaum
1
Jason Huggins
1
Jay Han
1
Jeff Hoy
1
Jeff Listfield
1
Jessica Tomechak
1
Jim Reardon
1
Joe Allan Muharsky
1
Joel Hynoski
1
John Micco
1
John Penix
1
Jonathan Rockway
1
Jonathan Velasquez
1
Josh Armour
1
Julie Ralph
1
Kai Kent
1
Kanu Tewary
1
Karin Lundberg
1
Kaue Silveira
1
Kevin Bourrillion
1
Kevin Graney
1
Kirkland
1
Kurt Alfred Kluever
1
Kyle Freeman
1
Manjusha Parvathaneni
1
Marek Kiszkis
1
Marius Latinis
1
Mark Ivey
1
Mark Manley
1
Mark Striebeck
1
Matt Lowrie
1
Meredith Whittaker
1
Michael Bachman
1
Michael Klepikov
1
Mike Aizatsky
1
Mike Wacker
1
Mona El Mahdy
1
Noel Yap
1
Palak Bansal
1
Patricia Legaspi
1
Per Jacobsson
1
Peter Arrenbrecht
1
Peter Spragins
1
Phil Norman
1
Phil Rollet
1
Pooja Gupta
1
Project Showcase
1
Radion Khait
1
Radoslav Vasilev
1
Rahul Singal
1
Rajat Dewan
1
Rajat Jain
1
Rich Martin
1
Richard Bustamante
1
Roman Govsheev
1
Roshan Sembacuttiaratchy
1
Ruslan Khamitov
1
Saicharan Nimmala
1
Sam Lee
1
Sean Jordan
1
Sebastian Dörner
1
Shahar Roth
1
Sharon Zhou
1
Shiva Garg
1
Siddartha Janga
1
Simran Basi
1
Stan Chan
1
Stephen Ng
1
Tejas Shah
1
Test Analytics
1
Test Engineer
1
Tim Lyakhovetskiy
1
Tom O'Neill
1
Vojta Jína
1
Zhe Lu
1
automation
1
dead code
1
iOS
1
mutation testing
1
Archive
▼
2026
(7)
▼
Jul
(1)
Prefactoring: Clear the Way for Your New Feature
►
Jun
(1)
►
May
(2)
►
Apr
(1)
►
Mar
(2)
►
2025
(3)
►
Oct
(1)
►
Sep
(1)
►
Jan
(1)
►
2024
(13)
►
Dec
(1)
►
Oct
(1)
►
Sep
(1)
►
Aug
(1)
►
Jul
(1)
►
May
(3)
►
Apr
(3)
►
Mar
(1)
►
Feb
(1)
►
2023
(14)
►
Dec
(2)
►
Nov
(2)
►
Oct
(5)
►
Sep
(3)
►
Aug
(1)
►
Apr
(1)
►
2022
(2)
►
Feb
(2)
►
2021
(3)
►
Jun
(1)
►
Apr
(1)
►
Mar
(1)
►
2020
(8)
►
Dec
(2)
►
Nov
(1)
►
Oct
(1)
►
Aug
(2)
►
Jul
(1)
►
May
(1)
►
2019
(4)
►
Dec
(1)
►
Nov
(1)
►
Jul
(1)
►
Jan
(1)
►
2018
(7)
►
Nov
(1)
►
Sep
(1)
►
Jul
(1)
►
Jun
(2)
►
May
(1)
►
Feb
(1)
►
2017
(17)
►
Dec
(1)
►
Nov
(1)
►
Oct
(1)
►
Sep
(1)
►
Aug
(1)
►
Jul
(2)
►
Jun
(2)
►
May
(3)
►
Apr
(2)
►
Feb
(1)
►
Jan
(2)
►
2016
(15)
►
Dec
(1)
►
Nov
(2)
►
Oct
(1)
►
Sep
(2)
►
Aug
(1)
►
Jun
(2)
►
May
(3)
►
Apr
(1)
►
Mar
(1)
►
Feb
(1)
►
2015
(14)
►
Dec
(1)
►
Nov
(1)
►
Oct
(2)
►
Aug
(1)
►
Jun
(1)
►
May
(2)
►
Apr
(2)
►
Mar
(1)
►
Feb
(1)
►
Jan
(2)
►
2014
(24)
►
Dec
(2)
►
Nov
(1)
►
Oct
(2)
►
Sep
(2)
►
Aug
(2)
►
Jul
(3)
►
Jun
(3)
►
May
(2)
►
Apr
(2)
►
Mar
(2)
►
Feb
(1)
►
Jan
(2)
►
2013
(16)
►
Dec
(1)
►
Nov
(1)
►
Oct
(1)
►
Aug
(2)
►
Jul
(1)
►
Jun
(2)
►
May
(2)
►
Apr
(2)
►
Mar
(2)
►
Jan
(2)
►
2012
(11)
►
Dec
(1)
►
Nov
(2)
►
Oct
(3)
►
Sep
(1)
►
Aug
(4)
►
2011
(39)
►
Nov
(2)
►
Oct
(5)
►
Sep
(2)
►
Aug
(4)
►
Jul
(2)
►
Jun
(5)
►
May
(4)
►
Apr
(3)
►
Mar
(4)
►
Feb
(5)
►
Jan
(3)
►
2010
(37)
►
Dec
(3)
►
Nov
(3)
►
Oct
(4)
►
Sep
(8)
►
Aug
(3)
►
Jul
(3)
►
Jun
(2)
►
May
(2)
►
Apr
(3)
►
Mar
(3)
►
Feb
(2)
►
Jan
(1)
►
2009
(54)
►
Dec
(3)
►
Nov
(2)
►
Oct
(3)
►
Sep
(5)
►
Aug
(4)
►
Jul
(15)
►
Jun
(8)
►
May
(3)
►
Apr
(2)
►
Feb
(5)
►
Jan
(4)
►
2008
(75)
►
Dec
(6)
►
Nov
(8)
►
Oct
(9)
►
Sep
(8)
►
Aug
(9)
►
Jul
(9)
►
Jun
(6)
►
May
(6)
►
Apr
(4)
►
Mar
(4)
►
Feb
(4)
►
Jan
(2)
►
2007
(41)
►
Oct
(6)
►
Sep
(5)
►
Aug
(3)
►
Jul
(2)
►
Jun
(2)
►
May
(2)
►
Apr
(7)
►
Mar
(5)
►
Feb
(5)
►
Jan
(4)
Feed